Medium and Heavy Bombers are big, slow, lumbering targets. The crosshair should be solid in level flight, as you climb and dive it opens up, representing bomb dispersion, you really want the crosshair completely solid for optimal accuracy. In Arcade mode, as well as the bombsight you have a nice, big crosshair on the ground that shows where your bombs will land, if you prefer you can use that for aiming in the third person (third aeroplane?) view after locking on to a ground target (middle mouse button by default) then you can centre the camera on that target (right mouse button by default) to keep it in focus while lining up a bombing run. There is a bombing tutorial, but if you skipped it the general technique for level bombing is to get a bit of altitude, line up a ground target, switch to the bombsight (F7):Īnd when the target is in the sight, hit the space bar. Medium and Heavy Bombers such as the Heinkel He 111, Lancaster and B-17 Flying Fortress are designed to drop bombs in level flight from medium-to-high altitude using the bombsight. The job of a bomber is to drop bombs the clue is in the name, really. Heavy fighters are well suited to bomber hunting, where the lack of manoeuvrability isn’t an issue. Rear gunners can offer a little protection, but one or two machine guns aren’t a terribly scary deterrent so don’t put too much faith in them. They’re twin-engine, often twin-seat, aircraft such as the Bf 110, Beaufighter and Pe-3 and tend to pack heavier armament than single-engine fighters of the same rank at at the cost of manoeuvrability, so try and avoid dogfighting with more agile enemies. Heavy Fighters are like Fighters, but heavier. Within the main groups are several sub-classifications, and as per their historical counterparts many aircraft can fulfil multiple roles. tech trees and your hanger are colour coded: Fighters are yellowy-orange, Bombers are blue and Attackers are green. For quick identification, aircraft names in e.g. If you’re not an aviation geek, here’s a quick overview of aircraft types.Īircraft in War Thunder are in three main groups: Fighters, Bombers and Attackers. War Thunder doesn’t quite aim for the down-to-the-last-rivet level of realism of a really hardcore simulator and some of the battle scenarios are slightly implausible for the sake of gameplay, but a lot of work does go into the accuracy of the models and the way they behave, so real-life knowledge of planes, roles and tactics should broadly transfer into the game. G-Tolerance is useful if you’re constantly accelerating while conducting maneuvers, eventually, your pilot will reach a critical amount of G’s and make him pass out, and lose control of the plane for a small amount of time.If you’re a keen history buff you’re probably familiar with many of the planes in War Thunder, the vast majority were produced and used in quantity in World War II there are also a few more unusual variants dotted around, and a couple that only reached prototype stage to keep things interesting. Can also protect you from higher caliber weapons under very lucky circumstances.Makes your crew more resistant to lower caliber weapons.It’s always a shame to get killed in a plane that didn’t sustain any serious damage! Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the. Lower caliber weapons will make your crew a little bit more bullet spongy. This skill makes your crew die later instead of sooner. It basically makes your plane a tiny bit more maneuvrable before your pilot vomits all over the cockpit or faints! What it does though is that it makes your crew more resistant to fatigue, aka the amount of pressure your pilot has received from g-forces. Allows you to shoot other planes quicker.This allows you to shoot your targets quicker because the hit point appears sooner. Also useful for predicting the moves of your enemiesīasically, this skill is responsible for detecting enemy planes from 400-800 meters from all angles, it doesn’t matter whether the target is behind, next, or in front of you.The maximum distance that you can see the enemy from is 8 kilometers. This is kinda useful if you want to predict the moves of your enemies, whether they want to bomb bunkers, bases, or friendly vehicle convoys. Keen Vision is a skill that allows you to see enemy tags from a greater distance. There are 5 of them in total and today in this article, I will quickly explain how they work, which one of them is the best and why you should choose them. In War Thunder, you’ve got a few skills to add to the crew of the plane that you’re flying.
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